Exceptional Strength
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| The Following Information is Considered Out Of Play! |
Prerequisite(s)
Prerequisite(s): No Rogue or Scholar Skills (Warrior Only)
Description
This skill enables the Warrior to perform great feats of strength otherwise only available to the mythical and monstrous creatures found in the world of Tyrra. This skill may be purchased up to five (5) times, with each purchase enabling the character to gain an additional point of strength. A character with this permanent strength ability may call one (1) extra point of damage per point of strength (applies to all weapons except Crossbows and in both hands in the case of one-handed weapons), may drag a body or other comparably-sized object at full speed, throw a body up to 10 feet, may break confining as per the Breaking Confining rules. Permanent strength from a character‘s race or other source does stack with this skill, however the maximum points of strength a character may ever have is five (5). For example, a Half Orc that begins play with +1 strength may only purchase four (4) points of Exceptional Strength, enabling him to reach the maximum of PC ability, +5 Strength. A character may not purchase this skill if he possesses any of the following skills nor will he be able to ever learn any of the following skills once a single point of Exceptional Strength is learned: Read Magic or ANY spell column/pyramid, Waylay, Backstabs, Dodge/Assassinate, Herbal Lore/Alchemy, Poison Lore/Create Poisons, Create Potion, Create Scroll. Please note that permanent strength gained from the Exceptional Strength skill does not stack with battle magic enchantments such as Empower (C,1), Endow (E,2), Delayed Empower (C,2), or Greater Endow (E,4) for purposes of breaking confining but the spells will still add damage to a single swing as normal.
Cost
Warrior Only - 15 Build