Dark Knight

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Description

"Your vision clouds, you are on your back, you feel the cold coming for you. The last thing you hear is a sinister laugh then, ― You are weak, I will use your weakness to make me stronger…"

What death keeps from your memory is the time spent as a foul undead. The Dark Knight is just as honorable and dedicated as the knight, his quest is simply different. The Dark Knight seeks victory and honor because he is strong enough to take it from the weak. The Dark Knight follows a strict code dedicated to power and vengeance. It is a strict code that forbids a Dark Knight to lie or ambush a foe by any means. It forbids any non-conventional warfare such as alchemy or poisons. This code does allow the use of magic, but a Dark Knight is limited to first learn either earth generalist or necromancy. Once that is completed, a Dark Knight is free to study any other magics, but must never use or learn healing. Those who exhibit weakness are the enemy of all Dark Knights. While many may shun such a regimented life, there are benefits to be gained from it. A Dark Knight disciplines his mind and body to learn abilities that aid his life‘s quest of honor and strength.


Those abilities and build prices are listed below:



Dark Knight Abilities


Character Level Build Point Cost Ability
3 Free Lay on Hands
3 1 Elude Undead (N,2)
4 1 Inflict Disease (N,3)
6 2 Control Undead (N,4)
8 3 Inflict Poison (N,5)
10 Free Bravery
10 3 Zone of Death (N,6)
12 4 Inflict Mortal Wounds (N,8)
14 5 Create Undead (N,7)
16 5 Imbue Death (N,9)
25 Free Deathstrike




There are quests Dark Knights undertake that initiate them into more powerful strikes and abilities.

Dark Knight's Code

Most knightly orders of the dark path follow a general code such as the following, although some knightly orders may require more of you:

  • Honor and Serve your master. He made you what you are.
  • Courage reigns above power. Power reigns above tolerance. Tolerance is weakness and leads to downfall.
  • The sword hand is sacred. Never let it falter. Do not strike off the hand of a knight who has proven himself courageous, the coward’s must be destroyed.
  • Never break faith with a friend or ally.
  • Defend the domain your master entrusts to you.
  • Death is to be embraced and honored. Deliver to death those who are weak and no longer of use to the strong.
  • Teach your own kind the ways of the dark paths to power. Destroy those who would destroy you or deny your existence.
  • Existence is the right only of those strong enough to end the existence of others.
  • Truth is a tool, but you may not lie.
  • The sneak attack is the definition of a coward. A knight does not kill with a dagger in the dark.
  • Treat all other knights with respect, shun those who don’t live up to their ideals.
  • Combat is between warriors, not fought from a distance; Use your sword, not the distant arrow.
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